Solo Loadouts vs Team Loadouts in Arc Raiders

Your loadout should change based on whether you are raiding solo or with a team. The gear that makes you self sufficient alone may not be optimal when teammates cover your weaknesses.

Weapon Selection

Solo loadouts need versatile weapons that handle every range and situation. Team loadouts can specialize because teammates cover gaps. A solo player needs an all purpose assault rifle. A team player can bring a dedicated sniper or shotgun knowing their team has other ranges covered.

Armor Choice

Solo players almost always want medium armor for the balance of protection and mobility. Team players can go heavy if they are the designated tank, or light if they are the scout. Specialization is possible in teams. Solo demands balance.

Consumable Allocation

Solo players must carry all their own healing and utility items. Team players can share supplies and rely on a dedicated support member. This frees up inventory space for team players to carry more loot or specialized tools.

Risk Tolerance

Solo loadouts should be conservative because there is no backup. Team loadouts can afford to be aggressive because teammates can revive or cover mistakes. Teams can attempt content that would be suicidal for solo players.

Extraction Strategy

Solo loadouts need to include escape tools like smoke grenades or speed boosters. Team loadouts can dedicate one player to extraction security while others loot. Teams extract more reliably, which changes what risks are worth taking.

Verdict

Solo loadouts prioritize versatility and self sufficiency. Team loadouts reward specialization and synergy. Adapt your build to your squad size for the best results. Do not use a solo build in a team or vice versa.