Consumables Tier List for Arc Raiders

Consumables can mean the difference between a successful extraction and losing everything. This tier list ranks all consumables by their impact, efficiency, and reliability during raids.

S Tier

Essential consumables you should bring on every raid. Powerful effects that can save your life or turn a fight.

  • Stim Injector (Rare)
  • Advanced Medkit (Uncommon)
  • Combat Stim (Uncommon)
  • Focus Stim (Uncommon)
  • Sniper Ammo (Uncommon)

A Tier

Very useful consumables for most situations. Strong choices that provide significant advantages.

  • Repair Kit (Uncommon)
  • Revive Syringe (Uncommon)
  • Antidote (Uncommon)
  • Basic Medkit (Common)
  • Bandage (Common)

B Tier

Situationally useful items. Good to have but not always necessary. Bring them when you have the space.

  • Canned Food (Common)
  • Clean Water (Common)
  • Painkillers (Common)
  • Energy Drink (Common)
  • Rifle Ammo (Common)

C Tier

Marginal consumables. The effect is too weak or too niche to justify the inventory space in most cases.

  • SMG Ammo (Common)
  • Shotgun Shells (Common)
  • Pistol Ammo (Common)